Digital Reality Experiences as a Different Psychological Feel, Some
Suggestions for Future Development
Abstract
Digital games experiences of 60 willing participants were recorded with
two questionnaires in a survey. Infirst questionnaire, participants’
with self description, described own personality characteristics like
steadfastness, social aspects and intelligence. The second questionnaire
was about the personal experiences feels like pleasure, fear,
nervousness and sensuality during digital reality games play. Both
responses were compared with participants’ willingness to play the same
digital games again. Findings reflected that human preference for
digital reality game (dummies) was different as compared with other
animals’ behaviors towards dummies, perhaps for pleasure that could be a
mix of self-harm and self-deception or something else therefore evolving
the possibility to describe digital experience as a different feel that
could be positive because meanings of sadomasochism are now viewed with
positive tilt (Wismeijer& Van Assen 2013) implications for future
digital development also discussed.