Research Design
In this research, with pre-test-post-test, control group and by using
experimental design examines the effect of game-based instruction on
students’ academic achievement. The games used in the research were got
from Education Informatics Network site provided by the Ministry of
National Education and as academic achievement English tests which are
prepared by the Ministry of National Education Assessment and Evaluation
Department were used. Research hypotheses were determined as follows:
- The experimental and control groups are two different groups with
similar characteristics.
- Post-test scores of the experimental group which is based on
game-based instruction is significantly higher than the pre-test
scores
- There was no significant relationship between the post-test scores and
the pre-test scores of the control group who applied traditional
teaching
- The post-test achievement scores of the experimental group that are
based on the game-based instruction are significantly higher than the
post-test achievement scores of the traditional teaching group.