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Chrono Cross_v.3.2_preprint.pdf (746.3 kB)
Narratives of environmental crisis in Chrono Cross: settler colonialism, inter-species conflicts, and environmental injustice
This article examines narratives of environmental injustice through representations of settler colonialism and resource exploitation in the digital game Chrono Cross, as a case study to demonstrate how narratives of environmental crisis can be mobilized by developers to raise awareness on how resource exploitation can be harmful in a manifold of ways, from species extinction to violation of Indigenous peoples. Additionally, this study explores how game mechanics – specifically those related to inter-species conflicts and resource gathering – mobilize readings that are inconsistent with the environmental narrative intended by the game.
History
Corresponding author email
tsranzanidasilva@gmail.comLead author country
- Hong Kong
Lead author job role
- Other
Lead author institution
The University of Hong KongHuman Participants
- No
Ethics statement
This article does not contain any studies involving humans performed by any of the authors.Terms agreed
- Yes, I agree to Advance terms
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